The Ohio Artist Registry (OAR) is an exciting opportunity for artists to share their work, connect with the creative community, and establish an online presence—all on a free, virtual platform! The OAR encourages artists working in all art forms, throughout Ohio and beyond, to create a profile, which allows them to better promote themselves and their work. Being listed in the OAR provides artists with new opportunities to share their work with clients, galleries, patrons, and audiences. A listing in the OAR does not confer an endorsement, approval, or verification by the Ohio Arts Council.
For more information, contact Kathy Signorino, artist programs director, at firstname.lastname@example.org or 614-728-6140.
Gregory LittleArtist & Professor Lorain County Community CollegeVisual Arts
Oberlin Ohio 44074 United Stateshome Home Phone: 4409350561home
Gregory Little is an American artist, teacher, and writer living and working in Oberlin Ohio. His projects have been exhibited in international venues and presented at numerous conferences and on-line forums in the US, Europe, South America, Asia, and Australia. Exhibitions and screenings include at the Van Der Plas Gallery, New York (2021); Lemmon Gallery, Kent State University (2021); Oberlin College Conservatory of Music (2019); Olympia Fine Arts Association, Guwahati, India(2016); Langkawi Art Biennale, Langkawi Kedah, Malaysia(2014); RE/Mixed Media Festival IV, the New School, New York, NY (2014); Artsphere, Arlington Virginia (2014); Work: Ann Arbor, The University of Michigan(2014); and the National Institute for Experimental Arts, University of New South Wales, Australia (2103).
Gregory Little was an early adapter of VR technology. He began designing “avatars” for virtual worlds in 1990 and taught virtual reality in a studio art department (Kent State University) in 1993, using the VREAM Virtual Reality Development System. He was a visiting researcher at the Virtual Reality and Innovation Centre, University of Teesside, Middlesbrough UK in 1999 and 2000; developing an artistic virtual world for the VR Centre’s unique Hemispherium simulator. Over the past 30 years his creative practice has evolved to include augmented and virtual reality, experimental animation, digital sculpture, and a return to painting. Drawing has always been an integral part of his process.
In 1999 Little published “A Manifesto for Avatars” in The Journal of Comparative Literature; and since has published essays addressing issues of aesthetics and new media in Intelligent Agent(2003-2005), Techoetic Arts: An International Journal of Speculative Research (2005); and in Media-N: The Journal of the New Media Caucus(2011).
Little has taught at a number of colleges and universities, including The Rhode Island School of Design, Brown University, Oberlin College, the University of Rhode Island, Kent State University, Studio Arts Center International, and Bowling Green State University. He is currently Professor of Digital Art and Directory of AR||VR Research and Development at Lorain County Community College in Ohio.
In my current series, “Others in Their World” I seek a visual poetry of an alternative, parallel world. This on-going series represents a world within our world; an unseen world at the edge of our perception, at the edge of what our most advanced tools are able to measure. Each artwork is peek into an imaginary landscape of processes at the sub-atomic level. I create characters and architectures of broken scientific diagrams, warped wave functions, random quarks and squiggles, arcane calculations, and deteriorating pixels. My creative process involves a search for a new space of creation, a liberatory place at the edge of the known world that is open to imagination and revelation.
In creating these works I combine our most advanced digital tools and processes with ancient traditions of making. Each piece in this series involves the use of lasers, painting with hand-ground paints, and collaging digital elements. The elements (shapes, lines, colors) used in my work often cycle between digital and traditional processes. Each loop of the cycle can be an end in itself. For example, I may grind pure turquoise stone into pigment to make paint, which I use to create a painting that includes a figure of the magnetic movements of an electron. I then digitize the painting of the electron, interpret it in 3D software and animate the electrons dancing to the sounds of the earth’s atmosphere. This process of cycling and remapping can yield endless variations and result in poetic experiences in a variety of media, both on-screen and as traditional art objects. The driving force behind the work for me is always to make the work beautiful, sensual, felt, and sometimes humorous, regardless of media.